You can now create animations rigs faster thanks to tools like Control Rig, create them and pose them in the Sequencer to quickly create natural movements you will be able to apply to a large panel of characters.
Unleash your creativity, import, and you’re done.
No more useless and resource-consuming draw calls, no more hours of work creating normal maps to render elements, and no more manual LODs. The millions of triangles and geometries will be converted into virtual micro-polygons and cleverly streamed and processed to render only the details you perceive. Thanks to Nanite, artists can now directly import film-quality source art from ZBrush to photogrammetry scans without caring about the technical aspects.